Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Dorena Verne - 15.04.2011
Funzt der normale Sprung denn,ohne verlinken?
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Bogus Curry - 15.04.2011
nein, ging auch nicht, obwohl ein home (Failback, Defaultregion) world eingerichtet ist
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Dorena Verne - 15.04.2011
Ein Blick in die ini könnte eventuell Klarheit schaffen 8)
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Bogus Curry - 15.04.2011
Welche gute frau ? *gg
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Dorena Verne - 15.04.2011
Na,rstmal deinöö Robust,guter Mann*lach
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Bogus Curry - 15.04.2011
Robust.HG oder Robust selbst gute gute Frau ..
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Dorena Verne - 15.04.2011
Robust.HG*lach
Antw:Anleitung zum Verlinken ins eigene Grid von Regionen anderer Grids - Bogus Curry - 15.04.2011
bitteeee schöööönnn ;D
Code: ; * Run
; * $ Robust.exe -inifile Robust.HG.ini
; *
; * Configurations for enabling HG1.5
; *
; * HG1.5 handlers are: OpenSim.Server.Handlers.dll:GatekeeperService
; * OpenSim.Server.Handlers.dll:UserAgentService
; * Additional OpenSim.Server.Handlers.dll:AssetServiceConnector and
; * OpenSim.Server.Handlers.dll:XInventoryInConnector
; * are started in port 8002, outside the firewall
; *
; * The startup section lists all the connectors to start up in this server
; * instance. This may be only one, or it may be the entire server suite.
; * Multiple connectors should be separated by commas.
; *
; * These are the IN connectors the server uses, the in connectors
; * read this config file and load the needed service and database connectors
; *
; * The full syntax of a connector string is:
; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
; *
[Startup]
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector"
; * This is common for all services, it's the network setup for the entire
; * server instance, if none is specified above
; *
[Network]
port = 8003
; * The following are for the remote console
; * They have no effect for the local or basic console types
; * Leave commented to diable logins to the console
;ConsoleUser = Test
;ConsolePass = secret
;ConsolePort = 0
[DatabaseService]
StorageProvider = "OpenSim.Data.MySQL.dll"
ConnectionString = "Data Source=localhost;Database=xxxxxx;User ID=xxxxxx;Password=xxxxx#AuG;Old Guids=true;"
; * As an example, the below configuration precisely mimicks the legacy
; * asset server. It is read by the asset IN connector (defined above)
; * and it then loads the OUT connector (a local database module). That,
; * in turn, reads the asset loader and database connection information
; *
[AssetService]
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "./assets/AssetSets.xml"
; * This configuration loads the inventory server modules. It duplicates
; * the function of the legacy inventory server
; *
[InventoryService]
LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
; * This is the new style grid service.
; * "Realm" is the table that is used for user lookup.
; * It defaults to "regions", which uses the legacy tables
; *
[GridService]
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
; Realm = "regions"
; AllowDuplicateNames = "True"
;; Perform distance check for the creation of a linked region
; Check4096 = "True"
;; Needed to display non-default map tile images for linked regions
AssetService = "OpenSim.Services.AssetService.dll:AssetService"
;; Directory for map tile images of linked regions
; MapTileDirectory = "./"
;; Next, we can specify properties of regions, including default and fallback regions
;; The syntax is: Region_<RegionName> = "<flags>"
;; or: Region_<RegionID> = "<flags>"
;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut,Reservation,NoMove,Authenticate
;; For example:
Region_FW-Center = "DefaultRegion, FallbackRegion"
; (replace spaces with underscore)
AllowTeleportsToAnyRegion = true
; * This is the configuration for the freeswitch server in grid mode
[FreeswitchService]
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
;; IP of your FS server
; ServerAddress = www.pi2u.de
;; All other options are - well - optional
; Realm = "www.pi2u.de"
; SIPProxy = "www.pi2u.de:5060"
; EchoServer = "www.pi2u.de"
; EchoPort = 50505
; AttemptSTUN = "false"
; DefaultTimeout = 5000
; Context = "default"
; UserName = "freeswitch"
; Password = "password"
; * This is the new style authentication service. Currently, only MySQL
; * is implemented.
; *
[AuthenticationService]
; for the server connector
LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
; Realm = "useraccounts"
[OpenIdService]
; for the server connector
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
; * This is the new style user service.
; * "Realm" is the table that is used for user lookup.
; * It defaults to "useraccounts", which uses the new style.
; * Realm = "users" will use the legacy tables as an authentication source
; *
[UserAccountService]
; for the server connector
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
; Realm = "useraccounts"
; These are for creating new accounts by the service
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
[GridUserService]
; for the server connector
LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
[PresenceService]
; for the server connector
LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
[AvatarService]
; for the server connector
LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
[FriendsService]
; for the server connector
LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
[LibraryService]
LibraryName = "OpenSim Library"
DefaultLibrary = "./inventory/Libraries.xml"
[LoginService]
; for the server connector
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
; for the service
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
WelcomeMessage = "Welcome, Avatar!"
AllowRemoteSetLoginLevel = "false"
; If you run this login server behind a proxy, set this to true
; HasProxy = false
; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs)
; CHANGE THIS
GatekeeperURI = "http://www.pi2u.de:8002"
SRV_HomeURI = "http://www.pi2u.de:8002"
SRV_InventoryServerURI = "http://www.pi2u.de:8002"
SRV_AssetServerURI = "http://www.pi2u.de:8002"
SRV_ProfileServerURI = "http://www.pi2u.de:8002/user"
[GridInfoService]
; These settings are used to return information on a get_grid_info call.
; Client launcher scripts and third-party clients make use of this to
; autoconfigure the client and to provide a nice user experience. If you
; want to facilitate that, you should configure the settings here according
; to your grid or standalone setup.
;
; See http://opensimulator.org/wiki/GridInfo
; login uri: for grid this is the login server URI
login = http://www.pi2u.de:8002/
; long grid name: the long name of your grid
gridname = "the lost continent of hippo"
; short grid name: the short name of your grid
gridnick = "fwosgrid"
; login page: optional: if it exists it will be used to tell the client to use
; this as splash page
;welcome = http://www.pi2u.de/welcome
; helper uri: optional: if it exists if will be used to tell the client to use
; this for all economy related things
;economy = http://www.pi2u.de:8002/
; web page of grid: optional: page providing further information about your grid
;about = http://www.pi2u.de/about/
; account creation: optional: page providing further information about obtaining
; a user account on your grid
;register = http://www.pi2u.de/register
; help: optional: page providing further assistance for users of your grid
;help = http://www.pi2u.de/help
; password help: optional: page providing password assistance for users of your grid
;password = http://www.pi2u.de/password
[GatekeeperService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
;; for the service
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
GridService = "OpenSim.Services.GridService.dll:GridService"
AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
; how does the outside world reach me? This acts as public key too.
; CHANGE THIS
ExternalName = "http://www.pi2u.de:8002"
; Does this grid allow incoming links to any region in it?
; If false, HG TPs happen only to the Default regions specified in [GridService] section
AllowTeleportsToAnyRegion = true
; If you run this gatekeeper server behind a proxy, set this to true
; HasProxy = false
[UserAgentService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
;; for the service
GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
GridService = "OpenSim.Services.GridService.dll:GridService"
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
; If you run this user agent server behind a proxy, set this to true
; HasProxy = false
;; If you separate the UserAgentService from the LoginService, set this to
;; the IP address of the machine where your LoginService is
;LoginServerIP = "www.pi2u.de"
; * The interface that local users get when they are in other grids.
; * This restricts the inventory operations while in other grids.
; * Still not completely safe, especially if users perform inventory operations
; * while in those grids. The more the user accesses his/her inventory, the more
; * those simulators will know about the user's inventory.
; *
[HGInventoryService]
; For the InventoryServiceInConnector
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
ProfileServerURI = "http://www.pi2u.de:8002/user"
; * The interface that local users get when they are in other grids.
; * This restricts the access that the rest of the world has to
; * the assets of this world.
; *
[HGAssetService]
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
ProfileServerURI = "http://www.pi2u.de:8002/user"
Wenn ich von einer der angedockten Sims jumpen will, bekomme ich diese Meldung in der Console
Zitat:18:17:09 - [ENTITY TRANSFER MODULE]: Exception on teleport: Cannot cast from source type to destination type. at OpenSim.Services.Connectors.Hypergrid.UserAgentServiceConnector.LoginAgentToGrid (OpenSim.Framework.AgentCircuitData aCircuit, OpenSim.Services.Interfaces.GridRegion gatekeeper, OpenSim.Services.Interfaces.GridRegion destination, System.Net.IPEndPoint ipaddress, System.String& reason) [0x00000] in <filename unknown>:0
at OpenSim.Services.Connectors.Hypergrid.UserAgentServiceConnector.LoginAgentToGrid (OpenSim.Framework.AgentCircuitData aCircuit, OpenSim.Services.Interfaces.GridRegion gatekeeper, OpenSim.Services.Interfaces.GridRegion destination, System.String& reason) [0x00000] in <filename unknown>:0
at OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule.CreateAgent (OpenSim.Region.Framework.Scenes.ScenePresence sp, OpenSim.Services.Interfaces.GridRegion reg, OpenSim.Services.Interfaces.GridRegion finalDestination, OpenSim.Framework.AgentCircuitData agentCircuit, UInt32 teleportFlags, System.String& reason, System.Boolean& logout) [0x00000] in <filename unknown>:0
at OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport (OpenSim.Region.Framework.Scenes.ScenePresence sp, OpenSim.Services.Interfaces.GridRegion reg, OpenSim.Services.Interfaces.GridRegion finalDestination, Vector3 position, Vector3 lookAt, UInt32 teleportFlags, IEventQueue eq) [0x00000] in <filename unknown>:0
at OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.Teleport (OpenSim.Region.Framework.Scenes.ScenePresence sp, UInt64 regionHandle, Vector3 position, Vector3 lookAt, UInt32 teleportFlags) [0x00000] in <filename unknown>:0
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