27.04.2016, 19:35
Ich hab den Robert Adams gefragt, was genau Basil Viewer ist und das ist seine Antwort ;D
Hier auch nachzulesen ;D
https://github.com/Misterblue/basil/issues/1
Zitat:There'not much to be confused about since there isn't much here yet. The Basil viewer project will create a viewer system that can use different rendering engines (initially Threejs/WebGL and Unreal Engine) and connect on the back-end to multiple virtual worlds (initially OpenSimulator and High Fidelity). This is a project I've been noodling on for a while. Some initial thinking at http://blog.misterblue.com/2015/2015-05-...-them-all/ and at the project site http://blog.misterblue.com/basil/architecture/. I haven't had time to work on it much the last few months but I'm going to have time to dive in this summer. Stay tuned.
Hier auch nachzulesen ;D
https://github.com/Misterblue/basil/issues/1
Signatur
Have a nice Day ;D
>> BogusMusikRausch alle 14 Tage an einem Donnerstag, um 20 Uhr in Uwes KeulenBar
Tschöö
Bogus | MagicPlace.de | M: @gse@norden.social
Have a nice Day ;D
>> BogusMusikRausch alle 14 Tage an einem Donnerstag, um 20 Uhr in Uwes KeulenBar
Tschöö
Bogus | MagicPlace.de | M: @gse@norden.social